- Mousetrap must be on the racecar
- Must have only 4 same sized wheels
- Don't spend (build) more than $30 (use 30 parts)
Friday, December 16, 2011
Rules of the Road
What Criteria (rules) would you add to the Mousetrap Racecar Challenge to help "level the playing field?
Thursday, December 15, 2011
Emergency Kit
Problem- Strong Earthquake, Blackout, Day After Tomorrow (Upper world freezes over)
Supplies-
- First-Aid Kit
- Hydroperoxide
- Bandages
- Thin foil blanket for heat
- Generator
- Bow & Arrow (arrows are reusable and in case of an extended time of blackout where food wouldn't be available for purchase)
- Flint
- Matches
- Tent
- Gas power grill
- canned foods
- Dry Food
- Couple cases of water
- water purifier
- knives
- multi-tool
- compact pillows
- rope
- camping backpack
- extra gasoline
- Snow Gear
-heating tools
Feedback (from parents)
Positive
- Wide spectrum of items for all kinds of needs
Change
- Be more specific on some items
Questions
- How long would you be in stated problems?
- Would you be traveling away from home?
Ideas
- Come up with a separate list of items that can be packed and easily moved on foot
- more medical items for most come injuries
- create a low budget list
Tuesday, December 6, 2011
The Deep Dive
1. “From the buildings in which we live and work, to the cars we drive, or the knives and forks with which we eat, everything we use was designed to create some sort of marriage between _Form__ and __Function__.”
2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the __Process of how you design stuff__, which they apply to the innovation of consumer products.
3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?
The Research phase of the design process is engaged immediately.
4. Give two examples of what the team members did during this phase.
a.Found those that use, make, and repair shopping carts and found out what they thought about shopping carts.
b.Record information found out in order to convey to others and to have themselves.
5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:
a.One Conversation at a time.
b.Stay focused on the topic
c.Encourage wild ideas
d.Defer judgement
e.Build on the ideas of others
6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?
You build on those wild ideas and they become better ideas then if everyone came up with same or "appropriate" things. They allow many points to take off from to build a innovative idea.
7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by __Buildable__ for those ideas that were not only “cool” but also __Voting__ in a short period of time. What phase of the design process is this called? The analyze and select a solution(s) phase of the design process.
8. IDEO believes that the ideas and efforts of a __Enlightened trial and error__ will always be more successful than the planning of a lone genius.
9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for? The Design/Development phase of the design process.
10. The leaders at IDEO believe that __Playful__ behavior and a __Fun__ environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.
11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for __Forgiveness__ later.
12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under? The Refinement process of the design process.
13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to __Fail__ often in order to __Succeed__ sooner.
14. What percentage of the entire week’s time did it take to fabricate the final prototype?
It took 20% or 1/5 of time to fabricate the final prototype.
15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design? The boss tells his employees to take their new design to a nearby store to test it out.
16. Of all the things that we are surrounded by every day, what has not been placed through the design process?
Nature does not go thought the design process.
Conclusion
1. What did you find to be the most impressive part of the team’s effort?
I thought it was impressive that the team didn't stop at good, they kept going till it was perfect, even under all the constraints.
2. What advantages are there to having a design team with members that have non-engineering backgrounds?
They don't constraint there thoughts like an engineer may do because they think an idea isn't worth the time, they explore everything.
3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done? They began to worry that the team was drifting and they need to refocus on the "Deep Dive".
4. At the end of the video, Dave Kelly states, “Look around. The only things that are not designed are the things we find in nature.” Can you think of anything that would contradict this statement? Yes these days people are changing how nature had once made them, like changing the shape or how something grows, like the square watermelons in Japan.
2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the __Process of how you design stuff__, which they apply to the innovation of consumer products.
3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?
The Research phase of the design process is engaged immediately.
4. Give two examples of what the team members did during this phase.
a.Found those that use, make, and repair shopping carts and found out what they thought about shopping carts.
b.Record information found out in order to convey to others and to have themselves.
5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:
a.One Conversation at a time.
b.Stay focused on the topic
c.Encourage wild ideas
d.Defer judgement
e.Build on the ideas of others
6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?
You build on those wild ideas and they become better ideas then if everyone came up with same or "appropriate" things. They allow many points to take off from to build a innovative idea.
7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by __Buildable__ for those ideas that were not only “cool” but also __Voting__ in a short period of time. What phase of the design process is this called? The analyze and select a solution(s) phase of the design process.
8. IDEO believes that the ideas and efforts of a __Enlightened trial and error__ will always be more successful than the planning of a lone genius.
9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for? The Design/Development phase of the design process.
10. The leaders at IDEO believe that __Playful__ behavior and a __Fun__ environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.
11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for __Forgiveness__ later.
12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under? The Refinement process of the design process.
13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to __Fail__ often in order to __Succeed__ sooner.
14. What percentage of the entire week’s time did it take to fabricate the final prototype?
It took 20% or 1/5 of time to fabricate the final prototype.
15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design? The boss tells his employees to take their new design to a nearby store to test it out.
16. Of all the things that we are surrounded by every day, what has not been placed through the design process?
Nature does not go thought the design process.
Conclusion
1. What did you find to be the most impressive part of the team’s effort?
I thought it was impressive that the team didn't stop at good, they kept going till it was perfect, even under all the constraints.
2. What advantages are there to having a design team with members that have non-engineering backgrounds?
They don't constraint there thoughts like an engineer may do because they think an idea isn't worth the time, they explore everything.
3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done? They began to worry that the team was drifting and they need to refocus on the "Deep Dive".
4. At the end of the video, Dave Kelly states, “Look around. The only things that are not designed are the things we find in nature.” Can you think of anything that would contradict this statement? Yes these days people are changing how nature had once made them, like changing the shape or how something grows, like the square watermelons in Japan.
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